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The end goal I am looking for here is a random NPC generator with physical traits that may affect other randomly determined results. For example, if I set a random height for the NPC and it rolls 5 feet tall for a human and then the random physical trait of "Tall" gets thrown in, it's contradictory. Is there a way to code it so that the Tall trait coming up in a different section can modify or just overwrite a result in a previously determined table? Same thing if I want "Strong" to on the traits table to add a +2 bonus to the rolled Strength score, or at least replace the previous Strength roll with a reroll on a different table with higher minimum score?