I've noticed that an awful lot of worlds have this gawd-awful huge circular formation when I tell Astro to create a surface map.
I figure it's supposed to be a crater, but it seems to appear on a lot of planets. I'm figuring that there is just a small dataset of surface maps that only vary by coloration.
Is there a way to use elevation maps from other packages? Specifically, Fractal Terrains? I know that I can replace the mapping function to call Fractal Terrains - and this can be handy - but, unfortunately, the Gaia map function of FT is always Terran in nature. In other words, if the planet is 90% ice-covered, FT still shows ice caps at the poles.
But, I figure, if I can import a planet elevation map from FT and then color it using Astro's routines, that will provide a quick fix.
And, I'd not have so many planets with the same meteoric scarring...
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Danke!
I knew about the image assignation ability, and I was using Fractal Terrains to build some maps, until I learned that the image FT makes - in Gaia mode - is not representative of actual climate conditions. It is simply Earth's climate applied to the new planet's topography.
However, I was not aware that you could input terrain data - I'll have to look that up.
is there a way to avoid this ?
>I'm figuring that there is just a small dataset of surface maps that only vary by coloration.
Is this correct ?
the preview in astrosynthesis shows pretty much the same archipelago at the equator but with much less icecap (good)
then I opened it in FWE and the icecaps are back to their original location (bad)
How can I get around this ?