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I am working on a large map (3000miles square), hex grids at 120miles, a couple of large polygons (triangle, circle) as guides for boundary conditions, and I when I go to apply fractal lines to to this, they come in straight. I have proximity snap on also, but I've tried it with and without the snaps turned on. Fractal polygons come in as straight edged also.
Comments
Are you setting the fractal factor?