Jörðgarð Map of Week #205 - Tingl's Mill

edited May 2015 in Maps and Symbols


The 205th Map of the Week shows the ruins of Tingl's Mill in the village of Weathercrown in the fallen Æsir Empire. The building is occupied by two of undead Baron Haukvaldur's human captives who were captured more than 30 years ago. They were specific targets of Haukvaldur, and as such have been spared being sent on to Lord Mýsing in Grandiskross for death or transfiguration into draugs. He uses them to tend to the undead draugs' horses. The plans are from the Jörðgarð (TM) adventure "Too Many Clues".

Key to the Floor Plans:

Ground Floor:

1. Main Entrance

2. Entrance to the Miller's Quarters

3. Miller's Quarters

4. Well and Storage Shed

5. Horse Stalls

6. Oil-Pressing Hammers

7. Gears and Shaft to the Waterwheel (The waterwheel no longer exists.)

8. Millstone for Grinding Feed and Flour

9. Grain Chutes from the 2nd Story

10. Hay Dropped from Loft Above

11. Mill Furnace. (It is used only rarely, when temperatures are too cold for the horses.)

12. Stairs to 2nd Story

2nd Story:

12. Stairs to Ground Floor

13. Dormers with Windows

14. Hay and Straw Storage

15. Open Hay Shaft to Ground Floor

16. Mill Hoist. (It now is used to haul bales of hay and straw to the loft.)

17. Grain Chutes to the Ground Floor

THe graphic above is reduced in size. You can get the full-sized floor plans in two versions:

1. The Fractal Mapper (TM) 8 version in FMP format, fully editable (19 MB) from the Jörðgarð website.

2. As two JPG flat maps of 1360 x 1160 Pixels each (1.1 MB), available from the NBOS website at:

http://www.nbos.com/nox/download.php?id=662

Both versions are released for personal and commercial use under the Open Game License Version 1.0a, which you can read on the Jörðgarð website at:

http://www.vintyri.org/joerdhgardh/

Next Week: The Weathercrown Dungeon

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