Generating large system populations

Is there a way for AS to generate larger system populations without going through each system and changing the data? I thought if I modified Alan's script for generating new system bodies as follows

if ((not isNull(EditingBody)) and EditingBody.GetSystemPopulation() < 1000000) Then.....

would work, but it doesn't....I still get systems with much less population

I'm sure I'm missing something very simple and would appreciate any help!

Thanks!

Jim

Comments

  • Hmm, no, not directly. You can tweak the Terraforming level up to its highest setting, which will generate more hospitable planets (which tend to have higher populations). But there's no way in the interface to 'bias' the generator towards higher populations.

    You can certainly, in a script, go through all the populated planets and increase their population. Just a note on scripts, GetSystemPopulation() is the population of that body and all those beneath it. So you'd want to look at the Population property for the population of individual planets.

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