Quick question,
When I re-size the height and witch of the map, the scale seems to get thrown out of whack. For example my walls don't conform to the grid width anymore (what was a width of 20' is now like 16').
Is there a way around this or do I have to re-size everything by moving the nodes?
Speaking of nodes, is there a better way to see and grab these things? It's a pain to grab sometimes or even see.
Thanks
Chung
Comments
And regarding easier ways to grab nodes, I don't know of any, the best advice I can offer is to use lots of layers, and make layers you're not working with unselectable, so at least while you're trying to grab nodes you don't accidentally grab (and possibly move) underlying objects.