L1 & L2 Orbits

Hey Ed, is there a way in AS3 to make, say a space station orbit at the planet/moon L1 Lagrange point? Or say a shipyard in the same system's L2 point? If not can you add it to the "Wish List" for AS4 if one is in the works eventually. Thanks.

Comments

  • You can figure out the L1 and L2 points using a formula. It actually shows how to figure out L3 and L4, but they are not as clear.

    I have a space station at the Nadir and Zenith points in the system. These points are at the top and bottom of the system at a set distance. These are stationary.

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