It looks like you're new here. If you want to get involved, click one of these buttons!
I just wanted to provide an update on Fractal Mapper 9 and where it is with development.
Native 64bit Executable
Fractal Mapper 9 will be 64bit! Its already been successfully converted. It does seem a bit quicker, particularly on start up.
FM9 will allow you to edit more than one map at a time. Each map will be in its own tab, much like different tabs in a web browser.
FM9 will feature a package system that lets you easily install symbols, textures, and patterns. The files can be placed into a zip file with a ".fmpackage" extension, along with a small metadata file in JSON format describing it. End users will be able to import the files in the package by simply using File->Open from the menu. No more worrying about placing files in the correct place!
Selecting objects with the pointer tool has been significantly improved. Previously, to select an object on the map, you had to click within an area defined by its control points - the points selected when the object was placed on the map. That often made it difficult to select fractal lines and other shapes, as their display might differ wildly from their control points. With FM9, you can select the object itself. For fractal lines, you can click anywhere on the line. In addition, the selection handles have been made a bit larger, and when you hover over a node, the cursor will change to indicate that you are over a selectable node.
Still to do (but not limited to):
- Painting by grid / updating the grid system
- Overhauling the scripting system, considering moving from VBScript to Lua.
- Improving Copy/Paste
- All new art - a complete replacement of the standard symbol set with higher resolution images.
I don't have an ETA available as of yet. Still hoping for some time this year. As always, there will be a discounted upgrade available to owners of the previous version.
(I keeping this thread closed so it can stay strictly informational and I can append new information down below, but if you have any questions, feel free to make another thread here in the forum or email me at the support address)