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I did some generators for the upcoming edition of Rolemaster (to be released next year). They have a little too much ICE content for me to post here but for anyone interested there are threads on the ICE boards:
Random NPC generator
http://www.ironcrown.com/ICEforums/index.php?topic=18789.0
or download directly here: http://www.madreporite.com/ipp/RMU NPC generator.ipt
This generates stats first, then based on those stats picks an appropriate profession and randomized traits so the outcome is somewhat coherent. Also appearances for 34 different races!
Examples:
Profession: Magent Level: 1 Race: Human (Common) Culture: Mariner Realm: Mentalism
Ag 61 (2) Co 89 (7) Em 60 (2) In 41 (-2) Me 76 (4) Pr 91 (8) Qu 96 (11) Re 92 (8) SD 74 (4) St 27 (-4)
RR Chan 0 Ess 4 Ment 20 Phys 9 Fear 6
Skills: Melee Weapons (Blade) (2) 6, Body Development (2) 28, Craft (Leather) (3) 25, Perception (4) 34, Power Development (1) 28, Ranged Weapons (Crossbow) (2) 12, Region (Own) (7) 51, Acrobatics (3) 27, Climbing (3) 23, Concealment (2) 16, Contortions (2) 29, Trickery (2) 16
Spells: Assassination Mastery (Base) (1), Delving (Open) (2), Gathering Secrets (Base) (1), Mind's Door (Closed) (1)
Hits: 53 Qu DB: 33
Traits: manipulative, jumpy, frisky, sprightly, flourishing, solemn, perfectionistic, feeble
She is a teen (13) with brown hair in a bun, hazel eyes, dark brown skin, very tall (5'10"), 104 lbs.
Profession: Scholar Level: 4 Race: Idiyva Culture: Urban Realm: Channeling
Ag 20 (-1) Co 64 (4) Em 31 (-7) In 94 (9) Me 85 (6) Pr 66 (2) Qu 24 (0) Re 53 (0) SD 50 (-2) St 57 (3)
RR Chan 27 Ess 1 Ment 10 Phys 17 Fear 6
Skills: Melee Weapons (Hafted) (4) 25, Body Development (3) 21, Craft (Fabric) (7) 38, Craft (Stone) (8) 43, Perception (6) 37, Region (Own) (7) 47, Unarmed (Strikes) (2) 15, Architecture (8) 54, Creature Lore (10) 72, Mathematics (8) 54, Region Lore (Neighboring) (11) 76, Writing (10) 62
Hits: 46 Qu DB: 0
Traits: pious, intuitive, insensitive, inventive, attentive, deceitful
He is old (95) with gold coat, graying golden mane cut in a mohawk, unblinking viridian eyes, short (5'5"), 172 lbs.
Random herb generators
http://www.ironcrown.com/ICEforums/index.php?topic=18903.0
or directly http://www.madreporite.com/ipp/RMU Herb foraging.ipt and http://www.madreporite.com/ipp/RMU Herb shop.ipt
There's one that generates a random herb based on foraging in a particular biome and season, for example:
Thurl
Difficulty: Routine (+30) Cost: 0.5sp
Description: Mid-spring/mid-autumn root bulb.
Preparation: Bulb/brew
Heals 1-5 hits. Brew keeps 9-13 days.
And another generator that produces the entire inventory of an herb shop of specified size.
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