I was wondering, is the color palette that AS presents when creating a surface map in any way related to the albedo of the body?
In other words, if a planet has a high albedo, are the colors lighter and, conversely, if a lower albedo, are the colors darker?
If not, I'd like to make a suggestion that the color palette reflect the body's albedo.
Now, back to planet building (I love this program)!
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