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Prompt: Choose your item class {Components|Fumes|Snuff|Poisons|Drugs|Powders}
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# Palladium Equipment Generator
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# This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
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use:nbos/PalladiumMagicComponents.ipt
use:nbos/PalladiumMagicFumes.ipt
use:nbos/PalladiumMagicSnuff.ipt
use:nbos/PalladiumPoisonToxins.ipt
use:nbos/PalladiumMagicPowders.ipt
use:nbos/PalladiumDrugs.ipt
Header: Equipment Generator, selected by user for specific items
Footer: <br>This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Prompt: Choose your item class {Components|Fumes|Snuff|Poisons|Drugs|Powders|No Choice}
Table: SelectItem
Set: RegularItemsValue=0
Set: MagicItemsValue=0
[@{$prompt1}&#93;
EndTable:
Table: Components
Component item [@MagicComponents&#93; worth {$MagicItemValue}
EndTable:
Table: Fumes
Fumes item [@MagicFumes&#93; worth {$MagicItemValue}
EndTable:
Table: Snuff
Snuff item [@MagicSnuff&#93; worth {$MagicItemValue}
EndTable:
Table: Poisons
Poison or Toxin [@PoisonandToxin&#93; worth {$MagicItemValue}
EndTable:
Table: Drugs
Drug item [@Drugs&#93; worth {$RegularItemValue}
EndTable:
Table: Powders
Magic Powder [@MagicPowders&#93; worth {$MagicItemValue}
EndTable:
Have a good day.
Comments
Prompt: Choose your item class {Components|Fumes|Snuff|Poisons|Drugs|Powders|No Choice} ComponentsYou cant use 'Random' as a default because its not one of the items in the list. Random isnt a keyword... it must have been one of the options in the other table, thats why it worked there.