In AS2, when a surface was created, a dialog popped up where one could customize the colors. AS3, because it automates the surface generation process, skips this step.
I realize that the Preferences option allows one to change the colors, but that appears to simply change the default colors, whereas I'd like to be able to still select the colors on an individual planet basis.
Is that possible?
Hopefully, the answer isn't to go into the Preferences to select the color scheme as each planet is created...
Comments
When you press 'save', the FWE file will be saved directly into the .astrodb file. Then just click to another planet in the system data display and then back to the first, and you'll see the updated map. Since that map is stored in the .astrodb file, it wil be used instead of a generated one anytime you click on that planet.
Basically, I just want to change the low altitude color and the high altitude color, with the system creating the progression of colors between the two. Like the vertical progression seen in AS2's surface generator.