I used AS3 to create some fractal world maps which I then used FWE to export into FMP format.
Inconveniently, one of the major continents was split. The seam for the map texture just happened to fall (instead of in open ocean) across a key continental mass.
As part of mapping out the world for use, I was making submaps of the various key continents.
So I have a submap of my sliced-in-half continent for the East half and for the West half.
Is there any way to merge two FM maps into one? Basically, all I want to do is something like:
a) Take West side map
b) Tell the program the map is X amount larger (presumably meaning I'd get open space on the East side)
c) Merge the East side's map contents starting at the edge of the actual West side's data
d) Save the merged map
Is there any capacity to do this sort of thing either directly within the program or with a script?
It seem like there should be, if there isn't.