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I have thousands of planets set up with populations. As I've worked on my project, I realize I underestimated all these figures, and I'd like to multiply them all by 10 or so.
So for example if Planet A used to have population 100, I would like to change it to be 1000. If B had 50, I'd like to change it to 500. Is there a way I can add a multiplier to my project file somehow so that it will automatically add an extra 0 to all my populations? Or do I need to go and change them planet by planet. Thanks!
Comments
No, no simple way to do that from within the program. You'll need a script. Save the below in the plugins directory as PopMultiplier.AstroScript and restart astro. Change MultFactor to whatever you need, though I think it needs to result in an integer.
This isn't thoroughly tested, so I'd make a backup of your current sector map just in case.
Thank you so much! This is definitely working on my end. I've made a backup just in case though.