You can use table in 'Generators' folder, outside of 'Common' with
use: ../Generators/MyTable.ipt
or you can put your table in 'Common' and in Generators make new table that uses one in 'Common' and just returns the result like:
use: MyTable.ipt
…
First solution that came to me was to "give it a table", so, let's try:
Table: RatEncounter
[roll={1d6}] rats. AC 6, HD 0.5, HP [@{roll} RatHP >> implode].
Table: RatHP
{1d6}
That's the only way I figu…
Example below will be simplified, but i hope it'll help.
So, we have a table, that gives us skill name. We want assign equipment piece to some of those skill, right? Lt's do so then:
Table: Skills
Archery[SkillEquipment==Bow and {1d10} arro…
I'm glad to hear it worked.
One more thing to be careful about:
"Set: var = 0" as written, with spaces, sets variable "var" with value "0" that is auto-magically converted to numeric value zero "0", but "Set: var = a" gives us "a" and leading spac…
Hi.
As far as I investigated, it's a problem, or rather the result of using lookup table.
I'll skip long explanation why it is so, but just use simple weighted table like:
Table: deck
30: fast
8: tired
14: slow
1: hungry
9: flying
3: eating
17: sn…