Just ran into the 4 prompt limit,
so, more then 4 prompts, maybe the ability to rename the prompts (instead of prompt1, prompt2, etc)
I'd rather see another panel, or maybe a strip along the top or bottom then be limited to 4 prompts.
Due to th…
I'm having an issue getting some code to work that is related to the earlier the post,
My original code is:
[@{number=[@{$prompt1}]} BombDrop1]
but I want to change it so that I display how many warheads are dropped, like this:
{number=[@{$pro…
I think it's just really messy and difficult to keep track of, very easy to misplace or forget something. It's normally easier to understand and implement a lookup table
Set:roll={1d4}
Table: Main
Type: Lookup
Roll: {$roll}
1: True {$roll}
2: Fa…
Then why not just:
Define: percent={1d10-1}{1d10-1}
[when] percent==00 [do] percent==100
or something like that
Realized this a bit ago, but haven't had time to post it:
percent ={!{1d10-1}*10+{1d10-1}+1}
What I've done is shift the rang…
Try this:
Set: secondaryLevel = {$1}
[@SecondarySkills with {!{$secondaryLevel} - 1}]
Instead of:
Set: SecondaryLevel = {$1}
[@SecondarySkills with {!{$SecondaryLevel} - 1}]
I had problems with some of my variables until I started using lo…
Simple change, enclose any negative values or variables that might contain a negative number in regular brackets ()
Table: Testing
Set: FirstVar=4
Set: SecondVar=2
Set: ThirdVar=-2
FirstVar={$FirstVar}\n&
SecondVar={$Seco…