<!-- phpBB Attachments --><br />The 27th Jörðgarð (TM) Map-of-the-Week release shows the cellar and two floors of the North Crossing Inn in the ramshackle smugglers' settlement of North C…
<!-- phpBB Attachments --><br />The 26th Jörðgarð (TM) Map-of-the-Week release shows a ramshackle smugglers' settlement in the ruins of the Æsir Empire on the site of the former city of N…
<!-- phpBB Attachments --><br />The 25th Jörðgarð (TM) Map-of-the-Week release shows the subterranean dungeon of the dark draug Morgurð beneath the ruins of Emperor's Rest. (The undergro…
<!-- phpBB Attachments --><br />The 24th Jörðgarð (TM) Map-of-the-Week release shows the dungeon complex beneath of the ruins of the Æsir Empire village of Emperor's Rest. The dark draug…
<!-- phpBB Attachments --><br />The 23rd Jörðgarð (TM) Map-of-the-Week release shows the dungeon levels of the ruins of the Æsir Empire village of Gárð's Crossing. There is little left o…
<!-- phpBB Attachments --><br />The 22nd Jörðgarð (TM) Map-of-the-Week release shows the surface level of the ruins of the Æsir Empire village of Gárð's Crossing. There is little left of…
<!-- phpBB Attachments --><br />The 21st Jörðgarð (TM) Map-of-the-Week release shows the southernmost of two lizardfolk settlements. The swamp and lake area of the Æsir Empire Devastatio…
<!-- phpBB Attachments --><br />The 20th Jörðgarð (TM) Map-of-the-Week release shows the northernmost of two lizardfolk settlements. The swamp and lake area of the Æsir Empire Devastatio…
<!-- phpBB Attachments --><br />The map for this week is of the continent Ása before the Great Wars. You can get it in any one of three versions:<br />1. A JPG flat map, 1360 x 1055…
etc.).<br />It would be somewhat annoying and time consuming to have to uncover explored portions of the map upon entering every new room. Is there any way around this?<br />Thanks for t
specific calculation is as follows:<br />[#2 SkillList] {TotalSkill={!{$OCCBaseLevel}+{$IQSkillBonus}+0+{$OCCPerLevel}*{$MercOCCLevel}}}%<br />The first table SkillList successfully pulls
Strange result. I get black lines, not blue. That notwithstanding, the line color is the map background color that is set with Map/Map Setup/Background Color. The map's white background is on one o
above, allow the GM to set a background fill. That way the GM can simply keep sketching on the edge of the map and slide the viewing area around with the map as he draws it. It's a pain to have to
Ok - I know I'm posting a lot - but I really like SM and would like to see it grow into an even better product. :-)<br />Idea: (Actually it is a two prong idea)<br />1. Load in the backg