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1] Why, if you set a low elevation of 1m and a high elevation of 20000m do I get a solid map all at 1m? Trying to emulate no seas, such as Mars, etc, with tall mountains.
2] When will FWE v1.9 come out with correct binary export of data? See my previous post.
Comments
1) I'm not sure why that is. But I would make a normal world (ie, with oceans), and then lower the sea level until the oceans are gone.
2) On export, yes, the next build will output the negative elevations.
1) OK, that seems to work.
2) Is there an ETA for 1.9 yet?
No, no eta yet. But it will be released with FM9 which is still looking good for this year.