A friend of mine uses FM8 to plot out his worlds. He's been giving me his exported EMF files to convert with whatever I can apply (Illustrator, Image Magick, what have you with the EMF export of the map). I have only the demo version of FM8.
Illustrator (CS) always seems to choke on exporting file to JPG at widths greater than the 9000 pixel-range.
I notice that FM8's export tool requests image dimensions and maxes out at 10000 pixels.
Image Magick reports the EMF file as being whatever dimensions I apply in the export, whereas I believe EMF is supposed to be dimensionless. That dimension setting is preventing me from specify the internal rendering dimensions for the EMF-to-JPG conversion, so I can't zoom in to the level of detail his map requires.
Is there any way to tickle the full version he has to either export the EMF as a dimensionless file or define larger dimensions for the export, which seems capped at 10000 pixels?
I'm looking for a file target size of 25000x12500 or more.
(Running Windows XP 32bit)
I dont think the export function in the api is limited, so you might try it via a script. Or possibly, using a script to create tiles that can then be pieced together.
I can see where that might be a problem.
"Tell me more about this API," he said quietly.
A quick breeze through the site didn't turn up what I was looking for. And... do you need the full version to use the API from a script? (I, the programmer, have only the demo version, while my friend, the decidely-not-programmer has the full version.)
What scripting language can be used?
Thanks for the information.
Unfortunately, the GoblinAPI help file doesn't seem to be included with the trial version.
I asked my friend to see if he had it, but he couldn't find it in his install, either. I suppose it may be part of the full install, but not part of the default install of the full version.
The trial version seems to run scripts... at least I was able to get a 'Hello World' plug-in to run on my trial version.
I did a general Google search and found a link to your download section which had a copy of the GoblinAPI file, so I now have that.
I do seem to be able to run scripts, but now I'm getting VBScript runtime errors. Since I now have some of the information I need, I'll ask about my current problem in a new thread.
Thanks for all of your help.