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Richard

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Richard
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  • Just to Add this idea to the community, I've already sent a request to Ed personally... Attaching NBOS Character Sheets to all Items in Astrosynthesis... This way GM's can add Game specific stats to any body in space (in addition to the default …
  • Awesome, I would have been happy if it saved the date, but this is way better... time travel situations could even be calculated this way. Good news!
  • UPDATE: Still have the tutorials on the side, I've recently been working on renders for NASA articles so my videos have been a bit sidelined for the moment until I get a few more renders finished.
  • My first tutorials cover most of the basic uses of the tools when map making, including creating your own symbols and the importance of Layers. Also a little bit on FWE world modifications in FWE and importing into FM. I'll be creating another se…
  • BTW, the tutorial recordings are done, just editing them... yeez, so much work!
  • Zero, you can do the basics and be satisfied with plopping down fractal blobs and labeling them. Thats FINE if you just want to do that. I'm not saying you cant. I'm saying if you WANT to use your artistic side, you can do this quite well with the …
  • I think the reverse mapping, the ability to start from smaller maps and merging them into a larger map (or easily than you can right now) would be a cool idea. You can do it now however it is a bit awkward... I'll demo this in a video too. A lot of…
  • There are a few of your questions/requests that are already possible, I should have my videos finish by this weekend on using FM. It will get into some of your problems and show you how to create a lot of custom content. Stay tuned!
  • But you can still open up a new Fractal mapper map... in the map setup, you can designate an image as a background... which is great if you want to make a copy of the JPG as an FM map. I do this sometimes, I sketch out something for a basic map …
  • Hmmm... Do you "see" the map after it loads? Which maps are you loading? from NOX? What is the problem with the exported images? missing extension? image quality? What OS are you using?
  • Ed_NBOS wrote: Those look great Richard. if you want to go with a topo look, you might try using thin strips of fractal polygons w/ some level of transparency, to simulate mountain ridge shadows. I've never done that - its jsut something I tho…
  • lol... no I'll be using Camtasia. I use Carrara and Anime Studio for 3D rendering and 2D animations, I use them for my Illustration projects, just pointing out that video tutorials really help, especially with complex programs like those two. …
  • ok, no problem. Yeah, It seems video is a real help, believe me some of the programs I use, I would have never got into... however the VTC video tutorials made me a pro at Carrara and Anime Studio... visualization seems to be key in learning that p…
  • I'll be working on some this week, anything you want to see in particular?
  • might just check those out Mark. I went with the old-school look. Added the hills, worked out ok... I decided to keep with the "drawn" look JRRT style maps but with simple color. Once I finish this map, I'll post all of my vector symbols …
  • ok, sorry my last post, I missed your previous reply. Ok, I see from your example you want a non-3D rendered Orthographic. You could "fake" it using the 3D global projection but that seems to be all. Yep, looks like we need to bug Ed on this…
  • Hmm... ok, if there is a question about creating within FWE, you also have to consider that FWE is not an editor that creates maps using lines and shapes... its more of a process of layering strokes like 3D displacement mapping, much like Carrara o…
  • I forgot to mention that you do not have to do the procedure of nudging the map in my example... its just easier to to avoid mis-alignments on water/land maps. And yes, you will get misalignments happening with the contours. Once you link me up w…
  • All you can do from FM is take a picture of the FM globe-view if a globe is what you want, Unfortunately flat maps are flat... Do you have an example of a map that you had in mind? the style that you want to present? An no I'm not trying to d…
  • Sure, here is an example: I generated this random terrain. Notice the ridge that the fractal generated, yes, I hate them too. Use the tools on the left side to modify your map... Make sure the proper Icon is selected otherwise precip…
  • Ok, to continue... Time to change the colors... "Edit> Select by Example" and you can grab the landmasses with the same fill color and swap them out to a new color. I added a new layer just for my Region names for naming my continents: …
  • MarkOliva wrote: That's all well and good, but why the emphasis on vector? Vector graphics are 1990s state of the art. The real RPG world has been using raster graphics for the last 10 years. Ten years out of date is really out of date. Why be…
  • With this program you can take FWE generated maps and have them re-generated into FM8 maps, and then alter them within FM8. The usual method is create your world map, then sub-map it by selecting areas on the globe and refining them. As you creat…
  • Well I went with the 3/4 mountains, so I created a bunch of them using FM8 and plotted them out. The Random Symbol in areas where it was filler (25% spacing) but a majority of them were placed by hand with the random on. Anyone got any different…
  • I purchased the PFConfig Tool from PortForward. As Ed well knows I had a problem with getting my Screenmonkey to work properly through my old D-Link DI-604. Now I have no problems! My Smile is no longer crooked, I have lost of money and cars,…
  • Wow! this look awesome, I really like the Gas giant textures!
  • Ed_NBOS wrote: Richard, by keeping time, do you mean being able to set a 'global' time for the sector so that when you look at orbits & the travel calculator, it automatically uses that? Yeah, one of the problems I was having was in the cas…
  • Well let me know if there is anything I can do to help, I listed a couple of ideas on the A3 suggestion thread. It would be cool to see if we could do some advanced 3D graphics in the new version. (Satellite's, Space stations, Retro-rockets, generi…
    in Next?? Comment by Richard November 2009
  • I think the biggest leap for me is "Time". I would like Astro to keep time properly so the GM can advance, stop/pause, and reverse time in the galaxy. Also able to type in a "time" and be able to see the system planet locations. I found this w…