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Ed_NBOS

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Ed_NBOS
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  • Yep, just set the eccentricity to 0 and it will be circular. Let me know if you have any q's.
  • You could certainly write a script for it to add them in bulk. To get them relatively equadistant take the orbital time and divide it by 3. ie, if its a 300 day orbital period, make one at 0, one at 100, and one at 200. But they are elliptical orbi…
  • No, that's about as low a density as it will create. To create lower, you'd probably need a script to randomly delete half of the systems after creation.
  • The .fmp format FWE uses is the older text based format. So its human-readable if you open it in a text editor. Look at the ISO fields assigned to each polygon (ISO in this context refers to the elevation). That should show the elevation (I believe …
  • I doubt its the nvme itself, but its certainly possible something in the file system on it is throwing FM for a loop. On rare occasions a directory or file will have some unexpected attributes, causing FM problems accessing it. If something is faili…
  • Whats the same between the systems? Any same hardware? I got you message but I can't start making those builds until the next update is out.
  • The effects look to be working normally. Might be related to your startup problem. Is there anything showing in the drop downs (patterns, etc)?
  • Wow that looks great. What version of FM is that? Looks like FM2 or FM3.
    in Zayan Comment by Ed_NBOS September 9
  • The steps for the vector fill would look like 1) ellipse with thicker line 2) overlay the entrance with another object 3) vector flood fill the line 4) remove the original ellipse and overlay object
  • Well, not directly. For an ellipse, you can clone it as a polyline (not polygon) using Actions -> Clone To ->Polyline. And then use the node deletion tool to trim points off the start and end (it'd be the furthest right part of the ellipse). T…
  • As I said, I'd have to make special builds for you so we can try to isolate what the problem is. Send me an email so we can coordinate it.
  • I did send a few forum invites out over the past few days. Maybe it was one of them?
  • I'll add this to the next update, should be over the next week or so.
  • I completely forgot about the about box. Thanks for pointing that out!
  • I'm not entirely sure what you're asking. But the X & Z axis generally represent the surface (horizontal) and the Y axis the vertical (elevation). For why that is, you'll have to read up on 3d graphics.
    in 2d vs 3d Comment by Ed_NBOS July 18
  • You could by using a large white image as the background, but that may make it difficult to see the stars.
  • Yes, look up the importing feature in the help file.
    in Excel Comment by Ed_NBOS July 1
  • Use File->Place from the menu to place the JPG as a symbol object. Then you can resize i and position it as needed.
    in Import JPG Comment by Ed_NBOS June 7
  • You can set the spectral class to whatever you want it to be. Just set the spectral, luminosity, size, etc, as desired.
    in various stars Comment by Ed_NBOS June 6
  • Neat! I honestly didn't know the editor supported that!
  • Hmm, not sure what that is. Its a canned editor so there may be some additional functionality in there for visual settings that the program itself doesn't use.
  • In the object properties for planets, there's an Equilibrium temperature displayed. That's the surface temperature taking only the solar input at the current distance and planetary albedo into consideration (ie, without atmosphere). That can give yo…
  • No, there's just one type of plugin script. The ones that end in .AstroScript. These are written in VBScript and can access Astro's internal functions and data. But since Astro files are SQLite database files, its possible to write programs/scripts…
  • I think it's {rep}. This will record the repetition you are on. So if you do 25 reps of a table, it'll show there. table: doit Rep is {rep} If you need to know how many rolls you've done on a table, you'll need to make your own counter variable. …
  • No, sorry, there's no setting for that. Will look into making that an option.
  • Periapsis is the point in an orbit where its closest to its parent. I believe Astro views that as the 'start position' for the orbit. So when calculating the position of a body in an orbit, the time past periapsis is the number of days past that poi…
  • I've added an example plugin script that iterates all bodies in a sector and applies an Industry custom field depending on the properties of the planet. https://www.nbos.com/nox/item/1113 Download this file and place it in the /Plugins directory u…
    in custom fields Comment by Ed_NBOS April 5
  • Google decided they won't allow programs that are too old in the store, even if they run fine on modern phones. Here's the apk: https://www.nbos.com/nox/item/1112 Note: I think this is the correct build but if you encounter any problems let me kn…
  • To do that, you'd want to configure the system data fields as I describe above, and create a script that assigns a value to an 'industry' custom field on each planet. Here's the scripting API doc: https://www.nbos.com/support/docs/AlienAPI/
    in custom fields Comment by Ed_NBOS April 1
  • Sorry I didn't see this until now. You can add it under an asteroid belt, but the orbit would be undefined. If you want it orbiting around a star you need to add it under the star at the same distance as the asteroid belt.