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Ed_NBOS

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Ed_NBOS
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  • Gnomes are always fun to throw into the mix to keep the players confused :-)
  • If you need more, you can certainly use a generator inside a vb script for total control over how things are named.
  • I looked into this and the following are what are passed into the generator as variables: "BodyType": The name, such as Star or Terrestrial "Habitability": The description (Inhospitable, habitable, hospitable) "Population": either "Populated" or …
  • Hmm, no, not in a 3d sense. You can set up a marker that orbits the planet at a particular distance. That will show the circle around the planet in the system viewer.
  • Good to hear from you Mark! Looks great!
  • What's the error you're getting? Usually commenting out lines until the error goes away gets you the cause. You can check if the BodyType is BODY_TYPE_MULT or BODY_TYPE_CLOSEMULT to detect if its a multiple. Actually what you might want to do is th…
  • Try iterating systems like this #plugin Squashdown! #author NBOS #desc Compresses system positions along the Y axis sector = GetCurrentSector() j = sector.SystemCount For i = 1 to j o = sector.GetSystem( i-1) o.y = o.y / 2 o.M…
  • Yep, just set the eccentricity to 0 and it will be circular. Let me know if you have any q's.
  • You could certainly write a script for it to add them in bulk. To get them relatively equadistant take the orbital time and divide it by 3. ie, if its a 300 day orbital period, make one at 0, one at 100, and one at 200. But they are elliptical orbi…
  • No, that's about as low a density as it will create. To create lower, you'd probably need a script to randomly delete half of the systems after creation.
  • The .fmp format FWE uses is the older text based format. So its human-readable if you open it in a text editor. Look at the ISO fields assigned to each polygon (ISO in this context refers to the elevation). That should show the elevation (I believe …
  • I doubt its the nvme itself, but its certainly possible something in the file system on it is throwing FM for a loop. On rare occasions a directory or file will have some unexpected attributes, causing FM problems accessing it. If something is faili…
  • Whats the same between the systems? Any same hardware? I got you message but I can't start making those builds until the next update is out.
  • The effects look to be working normally. Might be related to your startup problem. Is there anything showing in the drop downs (patterns, etc)?
  • Wow that looks great. What version of FM is that? Looks like FM2 or FM3.
    in Zayan Comment by Ed_NBOS September 9
  • The steps for the vector fill would look like 1) ellipse with thicker line 2) overlay the entrance with another object 3) vector flood fill the line 4) remove the original ellipse and overlay object
  • Well, not directly. For an ellipse, you can clone it as a polyline (not polygon) using Actions -> Clone To ->Polyline. And then use the node deletion tool to trim points off the start and end (it'd be the furthest right part of the ellipse). T…
  • As I said, I'd have to make special builds for you so we can try to isolate what the problem is. Send me an email so we can coordinate it.
  • I did send a few forum invites out over the past few days. Maybe it was one of them?
  • I'll add this to the next update, should be over the next week or so.
  • I completely forgot about the about box. Thanks for pointing that out!
  • I'm not entirely sure what you're asking. But the X & Z axis generally represent the surface (horizontal) and the Y axis the vertical (elevation). For why that is, you'll have to read up on 3d graphics.
    in 2d vs 3d Comment by Ed_NBOS July 18
  • You could by using a large white image as the background, but that may make it difficult to see the stars.
  • Yes, look up the importing feature in the help file.
    in Excel Comment by Ed_NBOS July 1
  • Use File->Place from the menu to place the JPG as a symbol object. Then you can resize i and position it as needed.
    in Import JPG Comment by Ed_NBOS June 7
  • You can set the spectral class to whatever you want it to be. Just set the spectral, luminosity, size, etc, as desired.
    in various stars Comment by Ed_NBOS June 6
  • Neat! I honestly didn't know the editor supported that!
  • Hmm, not sure what that is. Its a canned editor so there may be some additional functionality in there for visual settings that the program itself doesn't use.
  • In the object properties for planets, there's an Equilibrium temperature displayed. That's the surface temperature taking only the solar input at the current distance and planetary albedo into consideration (ie, without atmosphere). That can give yo…
  • No, there's just one type of plugin script. The ones that end in .AstroScript. These are written in VBScript and can access Astro's internal functions and data. But since Astro files are SQLite database files, its possible to write programs/scripts…