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Ed_NBOS

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Ed_NBOS
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  • There shouldn't be any maps in the Set Background Map window. That's for maps you upload yourself. There should, though, be a couple of patterns in the background pattern window. btw, I'll be uploading FM templates for Skwyre maps to make it easi…
  • Could you have some anti-virus software thats blocking all VBScript scripts?
  • Skwyre's focus will be on at-table gaming as much as online gaming. That isn't evident from the video because the purpose of the Preview Edition is to test out the general platform and server first. So while I'm calling it a Virtual Table Top at t…
  • Tiled fill patterns can be pretty difficult to make because they have to wrap correctly. You might want to look around for Photoshop or Gimp tutorials on the subject.
  • The back end is hosted on our server(s). So you don't have to worry about opening and forwarding ports. There's no plan for a web based client. There will be apps for Windows, OSX, Linux, Android, and iOS. Yes indeed! There are plans to integra…
  • Yep, for real! I'll have more information available soon, as well as a preview edition that can be downloaded.
  • Hi Bjord, it's a new virtual table top system designed for at-table and online gaming. I'll be posting more info, including a downloadable preview edition, in not too long.
  • There is a scripting API that can use with VBScript to do all manner of things: http://www.nbos.com/nox/index.php?pcatid=37 (most of these are older and may need to be adjusted to run in v3, but it should give you an idea of what the scripting a…
  • Hi Deej, Yes, the upgrades will install without the older version present. They are full installers.
  • This is the tool to use:
    in Fill issues Comment by Ed_NBOS July 2016
  • Sorry, didn't see the reply come in. The bottom land mass is also a polyline, that is why it also is not filled. I added a bunch of landmasses using the polygon tool to the map. You can see the difference.
    in Fill issues Comment by Ed_NBOS July 2016
  • I see what the problem is - you used the freehand polyline tool to create the land mass. Use the freehand polygon tool instead. Lines don't have a fill color as they aren't closed objects. The flood fill probably found an opening where the line …
    in Fill issues Comment by Ed_NBOS July 2016
  • Scott, FM is a vector drawing program. So every object on the map, like polygons and lines, has its own set of properties, such as fill and line color. To change the fill color of a polygon, select it with the pointer, and click one of the colo…
    in Fill issues Comment by Ed_NBOS June 2016
  • It sounds like you might be using the flood fill tool? That's not necessary. You can change the fill color of the continent itself by selecting it and clicking on the bottom color bar.
    in Fill issues Comment by Ed_NBOS June 2016
  • I am aware of this, but have no idea what is causing the problem yet. You can use the mouse wheel to scroll down though.
  • The should install & run ok if you put them in a Google Drive folder. FM does make use of the Windows Application Data folders and Windows Registry, so any settings won't be shared between machines.
  • Yes, definitely try shrinking the size per Mark's suggestion. Even if you cut it down to half that size it should load. FM uses Window's own image loading routines, which tends to have limits to the size of image they can load. An alternative i…
  • Not directly. But you can do a Portable install, and install it right into your Dropbox folders. That will put all the generators underneath the program's directory, rather than in the My Documents folder.
  • FM can actually load .WMF files pretty well (just File -> Open like normal). I believe there were some limitations relating to embedded bitmap data and fonts. But plain vector .WMF files worked ok (basically, the kind you'd find in clipart). I…
  • The orbits look correct. A positive orbit should appear as clockwise when viewed from a positive Z position. Setting an orbit to Retrograde per Alternon's suggestion will make them go the other direction. You can also make the rotation of the p…
  • To assign a table result to a variable, you would do something like: Table: PickAClass Set: ClassName =[@RandomClass] To do it in a table row, you can also use (assuming RandomClass was a valid table) [@ClassName=Ran…
  • Yes, that's probably the simplest way to generate the random range.
  • The surface maps are stored as blobs in the surface_maps table (in the AstroDB file). It only stores surface maps if you've used "Edit Surface Maps". Otherwise, if you are just clicking around on planets, it generates temporary surface maps that a…
  • No, you can only select one node at a time (other than when using the Delete Node tool)
  • You shouldn't have a problem. Astro runs well on my Win10 test machine.
  • You may want to ask over in the blender forum. There may already be some animation solutions available for Blender for planetary movement. Given the orbital information from Astro, it should be all you need to display the elliptical orbits.
  • The DOCPATH command line option was indeed put in because v2's multiple database support. You can use it like: KeepCM2 /docpath "c:\path\to\files" That will create a structure under the given path like... c:\path\to\files\KeepCM.ini c:\pa…
  • No, once its in FM it can't be scrolled like that. It has to be done in FWE. FM, being a vector graphics program, doesn't operate on a sphere the way FWE does.
  • I appreciate the interest and enthusiasm, but I can't possibly go into a detailed answer for each of those questions. For orbits, it does calculate properties for elliptical orbits. I believe escape velocity and geosynchronous orbit elevation is c…
  • Yes, you could certainly do that. Or you can use custom fields and manually set the properties for specific planets. Unless you have masses of planets, setting them manually might be easiest.