esmale wrote:
Added note: My earlier post requested a tool for DB maintenance/compacting. I've been using a free 3rd-party tool called SQLite Database Browser (
Are you trying to make an actual in-document table of contents? If so, I think I can automate that. It already creates the .ncx file, so the info is all there.
The HTML exports used by the HTML export feature and the epub creation are actually …
EDG wrote:
In fact I'm wondering why there isn't an option to not import duplicates via csv if the option exists when importing astroDB files.
Each body in an AstroDB has a unique identifier (the 'UABI', or 'Universal Astronomical Body Identifi…
The beta has been updated to improve searching speed when searching based on habitabiltiy and population.
Also added is support for Natural Language Search within scripts. The api doc will be updated when the final build is released, but here's …
There's no way to do it without a script.
The next update will have scripting support for the natural language search, so you'll be able to generate a list of bodies using the same type of query you'd use in the search box, and then have easy acc…
Hi Erin,
I've been testing it with:
Adobe Digital Editions
Sony Reader for PC
Barnes & Noble Nook for PC
Barnes & Noble Nook for Android
Kobo is also another popular reader, though I havent installed it yet.
Ed
Hi John,
Please send an exact decription of what steps you did to the support address. I've not seen any problems wrt the log entries, but if there is one it'll be fixed.
Ed
Small Bodies isnt meant to mean a specific body, but rather an indicator that there are misc small bodies (rubble, basically) in orbit.
AS3 doesnt let you specify the size of the bodies to create when randomly generating a sector, but it does let…
No, I dont think there's a way to do that with an inspiration pad generator. It was a good thought, but each name is a separate 'rep' for the generator (since astro needs to pass in different coordinates to the generator for each body), so all the …
If you havent already, try that beta posted here. It almost sounds like its having trouble displaying the results file after its generated. The beta, in addition to unicode support, does something slightly different with the results file.
JohnTaber wrote:
I think NBOS could easily add high-level tabs into the UI without taking up any screen space that would eliminate this need from a technical level as Ed describes...guess I have a different take...but I get your point.
What I…
Daeglan wrote:
On a technical level loading the 1 big database with all my campaigns is going to be slower and more memory intensive than keeping them all smaller.
Nope, thats factually incorrect. The Keep does not load the entire database int…
I copy/pasted it into a file & ran it, and it seems to run exactly as you defined it... either NOTHIN or (missing)
You say you click and 'nothing' happens. Is anything displayed? ie, is it a blank page that gets displayed, or is it the same…
Support for multiple databases was simply an option added for those who had particular needs for it. During testing we had people who were using it for their work information (as in their jobs) because it was so convenient, and they didnt want to h…
Are you asking if The Keep can run on the iPad? No, its a Windows program.
If you want to export your data to a format you can use on your iPad, you can print it out as a pdf and copy it over. Or use the experimental build (see the link in anot…
No, there's no facility at all to display in-system routes. I dont know if such would be meaningful given that the position of every body changes as they orbit. There wouldnt be a 'route' per se. Thats unlike in interstellar travel where, if shi…
kaladorn wrote:
I know I've been experiencing a fair bit of crashiness with AS3
If you are experiencing program 'crashes' you should report them via the support email address.
In FWE there's some arrows on the toolbar that let you shift the landmasses left & right. You can use those to position them so that its generating the view of your continents you want.
There are tools in FM to add objects together (Actions …
Did you alter anything in one of the common files used by AdventureHooks.ipt? If that broke something, that would be an explanation why both that and the copy are missing tables.
Which version of the program are you using?
Thats not something the program can do out of the box, and honestly it's really too specific to ever be its own feature.
There's two ways of getting the information you want:
if you are familiar with SQL, you can use SQLite's command line tool t…
rwglaub wrote:
This may be a question that has been asked before, but is there a way to input a Traveller-style sector map?
In what way do you want to import a Traveller sector? Its not clear to me what you mean by 'input a Traveller-style sec…