That is correct. Larger bodies tend to equal more moons. Moons are often generated but 'removed' from a planet due to whats called the Hill Sphere. Thats the distance from the planet that a moon can be sustained. Any further out and the effect o…
VVGM wrote:
Late to the game here, but I wan the ability to generate just a solar system. Later I might want to add that solar system to a larger map. At the very least I want a way to see only the solar system on the screen and to show a 3d disp…
s0meguy wrote:
That'd be a little cheap. The 20 lightyear template that comes with astrosynthesis also has all those bodies, it doesn't just say "small bodies". I want to be able to see those bodies in orbit with generated stars too.
The moons …
Kojiro wrote:
From what I understand, "Small Bodies" is supposed to represent all of those miscellaneous tiny moons like what Jupiter has.
Yep - That is correct.
The 'flow' that Astro is designed for is for it to generate the terrain, and FWE to be used to edit it. So there's not way within the program to assign a different FWE file to use (in v2. In the upcoming v3, this will be possible).
What you can…
The actual atmosphere generation on gas giants isnt configurable. If you want to change the surface map of a gas giant, you need to assign an image as its surface map.
In the SectorReports directory under Astro's program directory there's a number of .gif files. You can copy those over into whatever directory you saved the report to and they should show up on the reports.
I think you just have a small logic error in the piece that controls the color.
You have something like
if (a = 1)
a = 2;
if (a = 2)
a = 3;
Which always results in 3. Use a switch statement, or if ... else should take care of the proble…
Place a new bit of text on the map. Select it. Then use Edit -> Select by Example -> Same Object Type from the menu. That will select all text on your map. Then set the color like you would on any object, using the color bar at the bottom…
Not sure if jscript has an RGB function specifically. So try:
function a() //the source for a button
{
Box1.FillColor = rgb( 255, 0, 0);
}
function rgb( r, g, b)
{
return r + (256 * g) + (65536 * b);
}
This works for me on a test shee…
You cant load an image, but if you put the images you want to use on the character sheet, you should be able to toggle their visibility as you need them.
The easiest way to make political borders is to use the vector flood fill. Hide everything except landmasses and rivers, and then block off areas with temporary lines. Use the floodfill to fill in the area. Then set the area to the desired color …
Are you asking how to run a function when a button is pressed? Assign a function call to the source for the button. That will get run when you click on it. See the 'two page' character sheet included as a sample as an example of this.
If you w…
If you can access SM from other pc's on your network, but not from the internet, then its almost certainly something on the router blocking things.
Have you looked into bridge mode on that westell? I have a westell, different model, and thats wh…
If you need a direct response for something tech support related, its best to email a full description of whats going on to the support email address. In the forum I may or may not see a post. Sometimes I'll answer things if I know the answer off …
I think you'd probably be better off asking this in an astronomy forum. I suspect data like that is not readily obtainable in any format, let alone in an Astro friendly format. There's also also several types of nebulae, so you'd want to describe …
All our products are written using Delphi. So even if open sourced, thats not going to help much with iOS or android. It'd still probably end up being a complete rewrite in either ObjectiveC or Java.
An iPad/iPhone version of IPP isnt very likely for a long list of reasons, not the least being that I'm not sure it'd get approved for the store since its essentially a script interpreter.
Android is much more likely, and since it supports memory…