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Ed_NBOS

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Ed_NBOS
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  • It probably has something to do with that particular machine, and not because of Vista. Astro3 was primarily developed under Vista, and the plugins (which use the same system Fractal Mapper uses for plugins) run fine under it.
  • Plugins run in XP/Vista/Win7. Its just that some of the plugins made for v2 may not run correctly in v3.
  • You're close. You dont want to add the species to the GM Notes. You want to add it as a custom field to the body. o.SetField "species", "Ferengi" In the sector settings, set the 'data source' for that new system data field you made to 'custom…
  • You're not going to be able to make a map of galactic size - ours has 200 billion stars. If you just want something disk shaped, you can use the squash script
  • There's a couple scripts in the download area that show you how to iterate through all the bodies on a sector.
  • Is there a box where you can enter in text and a 'say' button? Or just the border?
  • Actually, scratch that - you can make sector-wide unique names, so long as you use the coordinates as part of the name.
  • You can zoom in and out with the mouse wheel, just like you can do in the 3d sector view.
  • Try running SM as administrator. Its possible its having trouble writing files if being run as a normal user, and thus its not generating the html file for chat. You can also try installing SM into a directory outside of the program files director…
  • Hey, the more ruins the better, I say!
  • You cant use inspiration pad pro to generate names that are guaranteed to be unique across the sector. You'd have to compare the name to the names of all the other stars, and thats not possible within a generator. You'd need to use a script for un…
  • I havent been getting AVs. Are you still getting them? Can you double check that the path to FT in the program preferences is the correct? (in case its running a different installed version)
  • EDG wrote: 1) Each object has an ID (the UABI) that looks something like this: Body ID="{4B29D485-0E13-4398-B91C-E00CF4D3B2DC}" Do I need to include this if I want to write my own XML file to import? Yes - each body needs an id, and the id n…
  • Unfortunately the Keep is not designed to handle unicode text. I thought it could handle pasted unicode, but apparently not (that may have been Fractal Mapper I was thinking of).
  • EDG wrote: 1) is there a way to disable the text label display for all stars (not just individual ones), so they're not visible from any distance (unless they're clicked on)? You can filter out (hide) all systems, and set the Filter display to …
  • You probably had version 1 of IPP. The \Common directory is for shared files used by the generators. They are not supposed to show up in the list of generators because they are not complete (and will generate a lot of '(missings)' if you run the…
  • I thought they did ship with ipp2, but I guess not. They are useful generators. Anyways, here they are. There's three files here, its noted below where to put them. (relative to the ipp2 install directory)
  • EDG wrote: The problem is that I have had little experience with SQLite. Is that just a text file, or is it binary? Its an embedded SQL database. So rather than directly writing to the file, you'd manipulate data in it using SQL statements. T…
  • I just tried the XML importer/exporter, and it looks like it works ok with v3. There may be some fields from v3 it misses, but it should do the trick to import existing data. You can make an example xml file by creating a random sector (10x10x10…
  • If you use the Map Options window in FWE, thats exactly what it does. The gradient is on the right side of that window.
  • "Small bodies" isnt a type of body, per se, but rather a note that there are, at that orbit, miscellaneous, untracked bits of debris to watch out for. So there isnt a single oribital parameter for those objects. If you have bodies you want to trac…
  • EDG wrote: Ed_NBOS wrote: Well, importing planets and all other data can be a big task, since it involves a lot of hierarchical data. Unfortunately there's no 'standard' format for such data. That seems... odd. So you have a standard way to …
  • Well, importing planets and all other data can be a big task, since it involves a lot of hierarchical data. Unfortunately there's no 'standard' format for such data. The scripting API doc for version 2 is here: http://www.nbos.com/nox/index.php…
  • The .AstroDB files are
  • Hi Folks, Just following up - the next update to FT will take care of this.
  • I'm not sure whats going on - I just tested it in an empty VM and it worked fine out of the box. I downloaded the same char sheet designer thats online and installed it. Opened the definition file with the designer. Did 'test in viewer'. Clic…
  • Does FT work ok outside of Astro? ie, if you run it directly. Astro3 was tested with the beta of FT3, but its possible something may have changed after that testing. I suspect there's a parameter being passed to FT by Astro thats causing the pr…
  • Ok, scrap that. It looks like what you are describing is something different. The fix I posted above is if astro is throwing an error on startup, not FT. I'll look into whats going on with the FT link.
  • There's no way to edit the colors before the planet map is generated, since its being done automatically. But if you select 'edit surface map', the map will be displayed in FWE, and you can alter all the colors there. When you press 'save', the…