Chaos, do you have a specific purpose for wanting multiple db's? The Keep can easily track dozens of campaigns worth of data. Thats what its designed for- keeping all your gaming notes in one place.
If you can see the login screen via a web browser from across the internet, it sounds like the firewall is setup right.
You didnt say what OS you are running the SM program on. If its Vista or Win7, you may need to run SM as administrator, or in…
Just wrapping things up now - the programming is completed. Price will be in the neighborhood of FM8's price, with a discounted upgrade for owners of previous Astro versions.
You likely just have the graphics in the wrong place.
There's two ways to do this -
- Hardcode the path to the graphic files you want (ie, "c:\my\images.jpg"). I believe this will work, and allows you to store the images wherever you want the…
Well, next time I'm upgrading it I'll look at how some sort of debugging help can be implemented. Perhaps letting the user see the result of every substitution as they are made.
No, there isnt a debugger. I dont know how difficult such a thing would be to make. IPP isnt a programming language, its more like a regular expression engine. There's no procedural lines to step through as you would with a debugger. Just a curr…
Yes, sort of. The generation is done in a background thread in AS3, which allows you to zoom around on the map while its being generated. It only uses a single background thread, though, as the bottleneck in generation is memory allocation, not pr…
That is correct. Larger bodies tend to equal more moons. Moons are often generated but 'removed' from a planet due to whats called the Hill Sphere. Thats the distance from the planet that a moon can be sustained. Any further out and the effect o…
VVGM wrote:
Late to the game here, but I wan the ability to generate just a solar system. Later I might want to add that solar system to a larger map. At the very least I want a way to see only the solar system on the screen and to show a 3d disp…
s0meguy wrote:
That'd be a little cheap. The 20 lightyear template that comes with astrosynthesis also has all those bodies, it doesn't just say "small bodies". I want to be able to see those bodies in orbit with generated stars too.
The moons …
Kojiro wrote:
From what I understand, "Small Bodies" is supposed to represent all of those miscellaneous tiny moons like what Jupiter has.
Yep - That is correct.
The 'flow' that Astro is designed for is for it to generate the terrain, and FWE to be used to edit it. So there's not way within the program to assign a different FWE file to use (in v2. In the upcoming v3, this will be possible).
What you can…
The actual atmosphere generation on gas giants isnt configurable. If you want to change the surface map of a gas giant, you need to assign an image as its surface map.
In the SectorReports directory under Astro's program directory there's a number of .gif files. You can copy those over into whatever directory you saved the report to and they should show up on the reports.
I think you just have a small logic error in the piece that controls the color.
You have something like
if (a = 1)
a = 2;
if (a = 2)
a = 3;
Which always results in 3. Use a switch statement, or if ... else should take care of the proble…
Place a new bit of text on the map. Select it. Then use Edit -> Select by Example -> Same Object Type from the menu. That will select all text on your map. Then set the color like you would on any object, using the color bar at the bottom…
Not sure if jscript has an RGB function specifically. So try:
function a() //the source for a button
{
Box1.FillColor = rgb( 255, 0, 0);
}
function rgb( r, g, b)
{
return r + (256 * g) + (65536 * b);
}
This works for me on a test shee…
You cant load an image, but if you put the images you want to use on the character sheet, you should be able to toggle their visibility as you need them.