larrylf wrote:
Scripting: Minor, but I'd like some consistency in scripting languages - Astro uses VB, Char gen uses JS. Not sure whar FM uses,
This is done very consciously, for a very specific reason. One of the long term goals for the Charact…
The chat runs within an embedded browser window inside of SM. So you'll probably want to configure your browser to not use QT when playing audio. Specifically what you're looking for, I think, is a way to set the MIME type for the type of audio fi…
You can zip up the db file and email it to me at the support address. I cant guarantee that the db can recovered but I can take a look to see if it can be. If it siezed up like that - something I've never seen before - the file might be corrupt.
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There's no support for exporting to CSV from Astro. There's an XML export plugin you might use. XML is better suited for the hiearchical data used by Astro. If you definately need CSV, you'll need to make a plugin that exports the data as you nee…
Thanks for taking the time to write that up Andreus. I cant respond to each item but here's some general info about the different items.
Regarding re-calculation, thats usually not possible. Planet generation uses a lot of 'one way', or 'lossy'…
One other thing thats been added to Astro3 is a 'Terraforming' slider that controls how many hospitable planets are generated. Its basically a setting between 0 and 10, with 0 being 'dont do anything extra to make hospitable planets', 2 being essen…
Tell the generator how many times you want to roll on a subtable, instead of [@name] which rolls once, do [@2 name] which produces two results. See the reference section in the help file that describes the [@table] tag.
Primarily the speed of the surface map generation has been greatly increased. The Gas Giant 'atmosphere' maps have also been completely redone. There's a post with a few examples of the new gas giants in another thread here.
If you open up the .fmp file that Fractal World Explorer makes with Notepad or another plain-text editor, you can alter the values before you import them into Fractal Mapper. The .fmp that FWE makes is just a plain text file (which is different fro…
Hi Craig,
The email is support2 at nbos.com. Thre's actually a 'contact NBOS' entry on one of the menus on the home page.
In general, you're welcome to use generators you (or your site visitors) create on your site and/or use the ipad syntax.…
There's no way to specifically trim the list. You can clear it completely by renaming/removing the lastsession.mm file located in SM's program directory. BUT, be aware that doing so clears out all the settings (game name, password, etc).
You can of course create a map with just stars and no planets. But if you put a planet, be it by manually adding it or randomly generate it, its going to have a specific set of stats...even if they are all set to zero. ie, a Planet is going to hav…
I never received the db. The support address has a file size limit on it...it might have been larger than that. You can send just the char sheet definition file (csd) and I'll add it to my database here.
No, I've not seen that sort of behavior before. My suspicion is that its video related. Your card/drivers might be having some problem handling the surface map texture.
I would try disabling hardware accelleration (if possible) on your system a…
dcf6 wrote:
The other feature I've wanted, which I think you've already mentioned, is an improved surface map generator for gas giants.
Both the gas giant and terrestrial maps have been improved... and greatly speeded up. The maps are all made…
DeCoucy wrote:
- An ability to switch on a realistic distribution of stellar types so that a medium sized random star sector doesn't turn up with multiple neutron stars or bright supergiants or other rare stars.
The ability to alter the distrib…
I'd like to do some tablet form apps, but Apple's policies towards iphone/ipad developers are draconian, so unless they change how they treat developers I'm not interested in writing software for those devices.
Now, android, win mobile 7, and eve…
ok, I'll keep an eye out for that sort of problem. Not sure why encrypted files cant be added, unless perhaps there's some sort of copy protections preventing them from being physically copied into the database structure. You can also try using t…
There's no size limit to the files stored in the keep. I have several 40 and 50 meg pdf's in my database, for example. Could it be disk space? That would explain why small files could be added but larger ones couldnt.
Can you describe what you mean by 'cant add pdfs'? Are the files added, and not viewable? Do they show up in the tree? Do you get any error messages? How are you adding them? If this is Vista/7, do you have the appropriate permissions to write …
You guys are going to like the additions to the sector generator. I just finished adding slider bars for each body type, so you can control the relative frequency of each.
U2mad wrote:
The only thing I don't think I saw a suggestion for, was I can't figure out a way to use the travel calculator to calculate the travel time between stars.
You cant, because every game and literary universe has their own method/rule…
Whats different between the systems you edit and the generated ones? If I had to guess, I'd say the most likely cause would be bodies with a 0 distance from their parent. That can sometimes mess up the display.
Ok, here's two scripts.... one shows up under the plugins menu and changes the names of all systems on the map, and the other shows up on the pop up menu when you right click a system, and changes only that system. Customize and rename the scripts …