you'd need to provide more information. What the image looked like, what the settings were, etc. You say it hung, but if your contour levels were set too small, it was probably just still processing.
ThornyJohn wrote:
Is there no "undo" feature?
No, there's no undo feature. That wouldnt be feasable for larger sectors. (imagine changing the name of every body in a million star sector map, and the amount of resources it'd take to track those c…
Hi Lee, unfortunately no, thats not something I'd be able to add in. Arbitrary 'blobs' like that in 3D arent easy to calculate, nor would the user interface required to define such an area be feasable to implement.
Add a default value for the drop-down after the list of entries:
Prompt: Choose your item class {Components|Fumes|Snuff|Poisons|Drugs|Powders|No Choice} Components
You cant use 'Random' as a default because its not one of the items in the list.…
Since I had a planned update to the Keep coming this week, I went ahead and added some shortcuts. The bold, italic, and underline shortcuts in the word processor, and printing, move up/down, rename in the folders. The copy/paste ended up being tri…
lol, yes, for DOS program, PC-GP was pretty darn cool. It even later supported that new fangled device called a mouse :-) It was actually more like '92 or '93. I remember you visiting the booth!
I do know exactly what you are talking about. I…
Unfortunately, I wasnt able to duplicate the problem. I could update sheets and make changes to their design without any problem.
Do you have this installed as a 'desktop' installation, or a 'portable' one?
Also, this is kind of a dumb questi…
MarkOliva wrote:
Hmmm. I've read this answer over five times now, but I still don't understand it. What kind of rectangle do you mean?
instead of single clicking on the map to place a symbol, draw it out to the size you want. that is, select…
You should be able to just draw the symbol out again on the map, and it will update it with the new size. ie, dont just place it on the map, but actually specify a rectangle to place the symbol within.
larrylf wrote:
Scripting: Minor, but I'd like some consistency in scripting languages - Astro uses VB, Char gen uses JS. Not sure whar FM uses,
This is done very consciously, for a very specific reason. One of the long term goals for the Charact…
The chat runs within an embedded browser window inside of SM. So you'll probably want to configure your browser to not use QT when playing audio. Specifically what you're looking for, I think, is a way to set the MIME type for the type of audio fi…
You can zip up the db file and email it to me at the support address. I cant guarantee that the db can recovered but I can take a look to see if it can be. If it siezed up like that - something I've never seen before - the file might be corrupt.
…
There's no support for exporting to CSV from Astro. There's an XML export plugin you might use. XML is better suited for the hiearchical data used by Astro. If you definately need CSV, you'll need to make a plugin that exports the data as you nee…
Thanks for taking the time to write that up Andreus. I cant respond to each item but here's some general info about the different items.
Regarding re-calculation, thats usually not possible. Planet generation uses a lot of 'one way', or 'lossy'…
One other thing thats been added to Astro3 is a 'Terraforming' slider that controls how many hospitable planets are generated. Its basically a setting between 0 and 10, with 0 being 'dont do anything extra to make hospitable planets', 2 being essen…
Tell the generator how many times you want to roll on a subtable, instead of [@name] which rolls once, do [@2 name] which produces two results. See the reference section in the help file that describes the [@table] tag.
Primarily the speed of the surface map generation has been greatly increased. The Gas Giant 'atmosphere' maps have also been completely redone. There's a post with a few examples of the new gas giants in another thread here.
If you open up the .fmp file that Fractal World Explorer makes with Notepad or another plain-text editor, you can alter the values before you import them into Fractal Mapper. The .fmp that FWE makes is just a plain text file (which is different fro…
Hi Craig,
The email is support2 at nbos.com. Thre's actually a 'contact NBOS' entry on one of the menus on the home page.
In general, you're welcome to use generators you (or your site visitors) create on your site and/or use the ipad syntax.…
There's no way to specifically trim the list. You can clear it completely by renaming/removing the lastsession.mm file located in SM's program directory. BUT, be aware that doing so clears out all the settings (game name, password, etc).
You can of course create a map with just stars and no planets. But if you put a planet, be it by manually adding it or randomly generate it, its going to have a specific set of stats...even if they are all set to zero. ie, a Planet is going to hav…
I never received the db. The support address has a file size limit on it...it might have been larger than that. You can send just the char sheet definition file (csd) and I'll add it to my database here.
No, I've not seen that sort of behavior before. My suspicion is that its video related. Your card/drivers might be having some problem handling the surface map texture.
I would try disabling hardware accelleration (if possible) on your system a…
dcf6 wrote:
The other feature I've wanted, which I think you've already mentioned, is an improved surface map generator for gas giants.
Both the gas giant and terrestrial maps have been improved... and greatly speeded up. The maps are all made…
DeCoucy wrote:
- An ability to switch on a realistic distribution of stellar types so that a medium sized random star sector doesn't turn up with multiple neutron stars or bright supergiants or other rare stars.
The ability to alter the distrib…